Wait, I made a game?


Uhm... Hello?

Since I finally had enough time to return to gamedev after a long while, I, to my utter surprise, realized that I have actually made a game a while back. Seeing the reviews and original positive reaction made me get back to developing Chicaramica further.

However, not everything was easy. First of all, Chicaramica was originally made in Unity, an engine I have long abandoned and moved to Godot, and the project files were corrupted beyond restoration. Luckily, the majority of the assets was intact, and I scarpped all I could and started up a new Godot project.

The version available in browser is a dev build designed to test Godot web exporting, and give a sneak peak on the development process. You may find some bugs and/or unfinished content.

My current plans are to completely restore Chicaramica to Legacy parity and implement most of the unused content and ideas. After that, the development of this game will be put on hold for indefinite time.

Get Chicaramica

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